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MissionMarkerToolkit

Reusable Unity 2022.3 mission marker editor/runtime toolkit.

Repository readme / adapted

Mission Marker Toolkit

SOURCEREADME.mdAdapted for portfolio readability; claims remain source-derived.

> A reusable Unity 2022.3 editor/runtime package for mission markers, objectives, interaction prompts, distance visibility, and minimap-friendly integration.

**Status:** native-validated public release (`v1.0.0`) **Package:** `com.codieshannon.mission-markers` **Unity:** 2022.3 LTS **Evidence:** two screenshot groups, eight Unity-native captures

01

Runtime

  • MarkerProfile and ObjectiveDefinition ScriptableObjects
  • Objective, Location, Interaction, and Discovery marker kinds
  • Active, Hidden, Completed, and Disabled states
  • distance-aware visibility and fade
  • interaction-range evaluation
  • state-change event
  • optional `IMissionMarkerMapAdapter` boundary
02

Editor

The package provides a setup-friendly custom inspector with missing-target/profile warnings plus a Create Marker menu helper.

03

Validation

v1.0.0 was imported as an embedded package into a blank Unity 2022.3 project and passed 16 EditMode tests.

GitHub Actions validates the public package contract without requiring a private Unity licence secret.

04

Boundary

The package is standalone. It contains no Tokyo Nights scene dependency, licensed game asset, or hard dependency on a particular minimap package.